Here's another opinion: You, and some others, seem to believe there's an mp dictatorship going on, and ignore facts, which look you directly in the face (this one is borderline fact though)įact: the infrastructure of this game is not well set up to handle multiplayer (closed lobby, no replay, no inbuilt recording, no inbuilt voice chat, sim turns combat being an issue as said in this post, long games in general) Here's another fact: TS gathers information from everyone and balances the game according to THEIR vision. WLs got a Scout and others classes' summons got more expensive in order to - fact- even out the early playing field.įact: the absolute fairest game you can have in singeplayer is setting the comp to fight everything. I know that's a fact because I was there when they were being tested, infact that was specifically what was being tested.) This is a huge consideration and (fact) has been used to balance things in the past (victory rush, wetlands walking, field medic early on for Warlords, ALL of those - fact- come down to early clearing, and -opinion- all of those made the game better. Ergo, any thing that affects the clearing aspect, will affect both MP and SP. It therefore impacts not just PvP early game, but also PvAI, because the AI is fighting on those terms. IN my opinion, it makes AC extremely important, because only a Human can take advantage of manual fights. (fact )the AI uses autocombat to fight, that's not an opinion. I endeavoured to correct that erroneous opinion.Ī fact can be checked and proved, opinions are what you think about those, whether that matters, to what degree it matters, and what that therefore means for us as players. I'm calling that opinion as the facts that I see directly contradict that. My Thunder, this all started because you had an opinion, namely that ST and MP are horrible because of the rules and that there is a balance tyranny of MP players. I thought you were looking for a solution to a problem, not that you just wanted to complain that TBS multiplayer sucks for you. Anyway, I am sorry that my contribution in the hopes of helping you solve your problem made you upset. On the contrary, I think that you just did that. TBS games do have turn waiting, whether multiplayer or not.Īlso, I never tried to be a "condescending prick". Apparently, you are better off with playing RTS games. If you have a solution to that, that would make sense, I am certain that everyone would be delighted to hear about it. Some people do not care about that, i do. The way turns are handled in the game are outdated and a drag - i got that. Now you have to wait and do nothing and then hurry like ♥♥♥♥. If there's no way to improve the game flow, then i wont play MP - pretty simple.Īnd timers just increase problems imo. I expect nothing of players on the internet nor do i have to reconsider anything either. "If you cannot show your fellow players the patience for their turns that you expect them to show to you, then you should reconsider a few things." If i've to wait because i don't move or i've to wait because it's not my turn the problem still remains that you've big downtimes. Originally posted by mYi Aspartem:If you read my post carefully ThunderGr the timer wasn't the problem per se, it was the waiting time.
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